Medium Fiend (Ambusher, Controller, Fiend, Sorcerer), Lawful Evil
AC 17    Initiative +8 (18)
HP 221 (26d8 + 104)
Speed 40 ft.
Mod Save
STR 14 +2 +2
DEX 18 +4 +4
CON 18 +4 +4
Mod Save
INT 19 +4 +4
WIS 19 +4 +4
CHA 21 +5 +5
Skills Arcana +8, Deception +10, History +8, Insight +8, Perception +8, Performance +8, Persuasion +8
Vulnerabilities Piercing damage from weapons wielded by creatures under the effect of a Bless spell, Lightning, Thunder
Resistances Acid, Poison, Damage Dealt By Traps
Immunities Bludgeoning damage from falling; Charmed, Frightened, Poisoned
Senses Darkvision 120 ft., Truesight 60 ft.; Passive Perception 18
Languages Common, Infernal
CR 13 (XP 10,000; PB +5)
Traits

Greater Magic Resistance. The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa’s permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.

Fiendish Restoration. If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Arch acid/poison Mage. this cretcther is resiztent to poison and acid damage and all of its spells that inflict acid or poison damage deal + 1 poison/acid damage times the level of the spell (cantrips deal 0 extra damage, level 1 does plus 1, level 2 does plus 2, level 3 does plus 3 so on and so fourth this also applies to spells or magic acthions that gives a wepon poison/acid damage in the case of a magic action its plus 2 or plus 3 if thar profechitint with that wepon type) this cretcther can also cast Poison Spray or Acid Splash for free once per turn it also pasvily activates Absorb Elements if hit with poison/acid damage.

Actions

Multiattack. The rakshasa makes three Cursed Touch attacks.

Cursed Touch. Melee Attack Roll: +10, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 19 (3d12) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short or Long Rest.

Baleful Command (Recharge 5–6). Wisdom Saving Throw: DC 18, each enemy in a 30-foot Emanation originating from the rakshasa. Failure: 28 (8d6) Psychic damage, and the target has the Frightened and Incapacitated conditions until the start of the rakshasa’s next turn.

Spellcasting. The rakshasa casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):

At Will: Detect Magic, Detect Thoughts, Disguise Self, Mage Hand, Minor Illusion
1/Day Each: Fly, Invisibility, Major Image, Plane Shift, Cloudkill, Vitriolic Sphere

5/Day Each: Prismatic Wall

Monster Tags: fiendcontrollerambusherEpic Monster

Habitat: Planar (Nine Hells)Urban

Treasure:  Arcana Relics

Ishakar

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