Medium Humanoid (Brute, Shifter), Neutral
AC 14 Unarmored Defense    Initiative +2 (12)
HP 34 (4d12 + 8)
Speed 30 ft.
Mod Save
STR 18 +4 +6
DEX 14 +2 +2
CON 15 +2 +4
Mod Save
INT 8 −1 −1
WIS 10 +0 +0
CHA 12 +1 +1
Skills Perception +2
Vulnerabilities Bludgeoning, Piercing, and Slashing by Silvered Weapons
Senses Passive Perception 12
Languages Common, Gnoll
CR 4 (XP 1,100; PB +2)
Traits

Keen Senses. Clavdia has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Wild Abandon. When Clavdia enters Feral Rage or starts her turn with it active, roll a Wisdom saving throw (DC 8). If she fails, she must move to and try to attack a random Bloodied creature that she can reach. If she cannot, she instead takes 1d8 psychic damage.

Quelled Thirst. While Bloodied, Clavdia gains the Blood Lust condition. While in Blood Lust, Feral Rage lasts till she is incapacitated or calmed. Creatures attempting to calm Clavdia must roll an Animal Handling or Persuasion check (DC 12) to end Feral Rage.

 

Actions

Greataxe (Only Humanoid Form). Melee Attack Roll: +6, reach 5 ft. Hit: 10 (1d12 + 4) Slashing damage.

Bite (Only Lycan Form). Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d8 + 4) Piercing damage.

Claws (Only Lycan form). Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Slashing damage.

Bonus Actions

Feral Rage (3/day). For one minute, Clavdia can polymorph into a Lycan form, taking on the appearance of a werewolf. While in this form, Clavdia gains advantage on Strength Checks and Strength saving throws, deals an extra 2 damage on weapon attacks (included in the attack), has resistance to bludgeoning, piercing, and slashing damage, and gains +10 ft of movement speed.

Previous Versions

Name Date Modified Views Adds Version Actions
2/27/2026 2:28:53 PM
25
2
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Coming Soon

Monster Tags: Sidekick

Habitat: Any

Royal_Rice

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