Tiny Beast (Dinosaur), Unaligned
AC 13    Initiative +3 (13)
HP 5 (2d4)
Speed 40 ft., Climb 20 ft.
Mod Save
STR 5 −3 −3
DEX 16 +3 +3
CON 10 +0 +0
Mod Save
INT 2 −4 −4
WIS 12 +1 +1
CHA 9 −1 −1
Skills Perception +3, Stealth +5
Senses Passive Perception 13
Languages --
CR 0 (XP 10; PB +2)
Traits

Beastlands Instinct. While on natural terrain, the compi has advantage on Wisdom (Perception) and Wisdom (Survival) checks.

Scavenger’s Cunning. The compi has advantage on Dexterity (Stealth) checks while within 5 feet of a creature at least one size larger than it.

Pack Opportunists. If at least two other compi are within 5 feet of the target, the compi deals an extra 2 (1d4) damage on a hit. After more than two Compi gather, it becomes a swarm.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Small, fast, and endlessly curious, compsognathus—often called compis—are tiny scavenging carnivores of the Beastlands. Rarely more than 1 meter long, they survive not by strength but by numbers, speed, and bold opportunism. They dart in to steal scraps from larger predators and vanish before retaliation arrives.

Despite their sharp teeth and mischievous nature, compis are sometimes domesticated as exotic pets. However, owners quickly learn that “trained” does not mean “obedient.”

Behavior & Ecology

Compis travel in loose swarms of 5–20 individuals. They rarely initiate fights against healthy prey, preferring carrion or wounded creatures. However, if a creature falls unconscious, compis will converge quickly.

In the Beastlands, their high-pitched chittering is often the first sign that something nearby has died.


Habitats (Beastlands Only)

  • Open Grasslands

  • Forest Edges

  • Riverbanks and Watering Holes

  • Predator Hunting Grounds

  • Scrubland and Brush Plains


Pet & Purchase Information (Optional Setting Rule)

Cost (Beastlands Markets): 15–30 gp
Upkeep: Small carnivorous diet (insects, scraps, small game)
Temperament: Curious, mischievous, food-motivated
Training: Can be trained (DC 12 Animal Handling) to:

  • Fetch small objects

  • Sit on command

  • Alert to nearby movement

Warning: If multiple compis are kept together, they may revert to pack instincts and become difficult to control.

Monster Tags: Dinosaur

Habitat: ForestGrasslandHill

Treasure:  None

WilliamTaylor7652

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