| Mod | Save | ||
|---|---|---|---|
| STR | 19 | +4 | +4 |
| DEX | 12 | +1 | +1 |
| CON | 18 | +4 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +7 |
| CHA | 14 | +2 | +2 |
Legendary Resistance (3/Day). If the Baudouin fails a saving throw, it can choose to succeed instead.
Multiattack. Baudouin makes two attacks, using Dread Scythe or Deathly Ray in any combination.
Dread Scythe. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (1d10 + 4) Slashing damage plus 11 (2d10) Necrotic damage, and the target can’t regain Hit Points until the end of its next turn.
Deathly Ray. Ranged Attack Roll: +6, range 120 ft. Hit: 22 (4d10) Necrotic damage.
Spellcasting. Baudouin casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 14):
At Will: Speak with Dead, Thaumaturgy
Spirit Wail (Recharge 5–6). Wisdom Saving Throw: DC 14, each creature in a 20-foot Emanation originating from Baudouin. Failure: 14 (4d6) Psychic damage, and the target has the Frightened condition until the end of its next turn. Success: Half damage only.
Breath Attack. Boudouin can command his mount to make its breath attack, provided it is charged.
Mount. If Boudouin is not mounted, he can command his mount to move up to half its movement without triggering an attack of opportunity and mount it.
Legendary Action Uses: 3 . Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.
Wyrmfall. If Baudouin is mounted, he can command his mount to move half its movement speed without triggering attacks of opportunity, and make one Dread Scythe attack
Command. Baudouin can cast Command. He can only do this once per round.
Rend. Baudouin commands his mount to use a Rend attack
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