Medium Humanoid (Orc), Chaotic Evil
Armor Class 19 (half-plate of fire resistance, shield)
Hit Points 102 (12d8 + 48)
Speed 30 ft.
STR
19 (+4)
DEX
15 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
17 (+3)
CHA
17 (+3)
Saving Throws STR +7, DEX +5, WIS +6
Skills Athletics +7, Intimidation +6, Persuasion +6
Damage Resistances Fire
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Orc
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Aggressive. As a bonus action, Bonebreaker Dorakor can move up to its speed toward a hostile creature that it can see.

Wielder of Wound. Bonebreaker Dorokor wields the magical greataxe Wound.

Actions

Multiattack. Bonebreaker Dorokor makes three weapon attacks, or she makes two attacks and issues a War Cry if it is available.

Wound. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11(1d12 + 5) slashing damage plus 7 (2d6) necrotic damage. The target’s maximum hit points are decreased in equal amount to the necrotic damage dealt. The target’s hit point maximum does not return to normal until it finishes a long rest or its grievous wounds are soothed by a greater restoration spell.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

War Cry (Recharge 4–6). Dorokor screams an orcish war phrase, spurring her warriors on toward victory. Choose one of the following effects:
 Rally: All of Dorokor’s minions within 30 feet that can hear her gain 22 (4d10) temporary
hit points.
 Focus: All of Dorokor’s minions within 30 feet that can hear her will have advantage on the next attack roll they make before the end of their next turn.
 Charge: All of Dorokor’s minions within 30 feet that can hear her can move up to their speed as a reaction.

Reactions

Villain Ability: Warlord. As a reaction, when a minion dies, issue a command to your other minions. Those who can hear you gain a reaction they can use to immediately take another movement.

Description

The rank and file of the White Tusk clan pride themselves on being larger and, thanks to Bonebreaker Dorokor’s leadership since the investiture of Castle Rend, more devastating in combat than normal orcs. They are a chaotic evil tribe who care only for strength and the subjugation of their enemies. They delight in cruelty. But Bonebreaker Dorokor is lawful and has led them to triumph over the humanoids of the forest. So they obey her…for now.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

DBMicah

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