Medium or Small Humanoid, Any Alignment
AC 15    Initiative +1 (11)
HP 94 (9d12 + 36)
Speed 40 ft.
Mod Save
STR 18 +4 +7
DEX 13 +1 +1
CON 18 +4 +7
Mod Save
INT 8 −1 −1
WIS 12 +1 +1
CHA 10 +0 +0
Skills Athletics +7, Survival +4
Resistances Acid, Cold, Fire; Bludgeoning, Piercing, and Slashing from Mundane Attacks
Immunities Charmed, Frightened
Senses Passive Perception 11
Languages Common
CR 5 (XP 1,800; PB +3)
Traits

Reckless. While Bloodied, the barbarian has Advantage on Strength and Dexterity D20 Tests, and all attack rolls against it have Advantage.

Relentless. If damage reduces the barbarian to 0 Hit Points, it makes a Constitution saving throw (DC equal to the damage taken) unless the damage is from a Critical Hit. On a successful save, the barbarian drops to 1 Hit Point instead.

Actions

Multiattack. The barbarian makes two attacks.

Maul. Melee Attack Roll: +7, reach 5 ft. Hit: 14 (2d6 + 7) Bludgeoning damage, plus 10 (3d6) Bludgeoning damage if the attack roll had Advantage.

Bonus Actions

Charge. The barbarian takes the Dash action straight toward an enemy it can see.

Reactions

Retaliation. Trigger: The barbarian takes damage from a creature that is within 5 feet of it. Response: The barbarian makes an Opportunity Attack against the provoking creature.

Previous Versions

Name Date Modified Views Adds Version Actions
12/28/2025 6:51:09 PM
6
1
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Coming Soon
1/22/2026 9:21:01 PM
14
2
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Coming Soon
2/27/2026 6:39:14 PM
26
1
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Coming Soon
2/27/2026 7:25:22 PM
3
1
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Coming Soon

Habitat: Any

LevitheLeviathan

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