Medium Undead, Neutral Evil
Armor Class 15 Spectral Shroud
Hit Points 102 (12d8 + 48)
Speed 30 ft., Swim 40 ft.
STR
14 (+2)
DEX
14 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
14 (+2)
CHA
17 (+3)
Saving Throws CON +14, WIS +10, CHA +12
Skills Insight +5, Perception +5, Persuasion +6
Damage Resistances Cold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Gear Tattered uniform, Talisman of Undeath
Senses Darkvision 60ft, Passive Perception 15
Languages Aquan, Common, Infernal Common, Aquan, Infernal
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Talisman of Undeath (Primary Weakness) 

At the start of her turn, Aleitha regains 8 hit points if she is within 30 feet of seawater or an undead creature. Undead she controls cannot exist more than 60 feet from her. 

Talisman (object): AC 13; HP 25; vulnerable to radiant damage; immune to poison and psychic damage. 

If the talisman is destroyed,

  • Aleitha loses this regeneration
  • Has disadvantage on attack rolls, and
  • Takes 10 radiant damage at the start of each of her turns. 

 Call of the Drowned 

Creatures of Aleitha’s choice that start their turn within 15 feet of her must succeed on a DC 14 Wisdom saving throw or have their speed reduced to 0 until the start of their next turn, as spectral hands clutch at them. 


 Undead Tide (Limited) 

The first time each round a humanoid dies within 30 feet of Aleitha, it rises at the start of her next turn as a Drowned Thrall (use zombie statistics with swim speed 30 ft.). Aleitha can control no more than two thralls at a time. 

Actions

Multiattack 

Aleitha makes two Spectral Lash attacks. 


 Spectral Lash 

Melee Spell Attack: +6 to hit, reach 15 ft., one target. 
Hit: 11 (2d8 + 2) necrotic damage. 

The target must succeed on a DC 14 Constitution saving throw or be poisoned until the end of its next turn (flavored as choking seawater). 


 Drowned Embrace (Recharge 5-6)

One creature within 10 feet must make a DC 14 Constitution saving throw. 

  • Failure: 22 (5d8) necrotic damage and the target is grappled (escape DC 14). 
  • Success: Half damage and no grapple. 

If this damage reduces the creature to 0 hit points, Aleitha whispers the creature’s name as spectral water closes around it. 


 Beacon of Lost Love  (1/Encounter)

Aleitha releases a mournful call across the shoreline. 

  • Each undead within 60 feet of Aleitha may move up to its speed and make one attack. 
  • Each living creature within 20 feet must succeed on a DC 14 Wisdom saving throw or be charmed until the end of its next turn, compelled to move toward Aleitha by the safest route. 

Description

The black-haired woman wears a now tattered sailor’s uniform similar to those worn by the zombies aboard this ship.  Pinned to the lapel of her uniform is a lock of blonde and black hair intertwined.  She appears not angry or hateful but tired, and lonely.  Her form does, however, radiate a powerful disquiet that calls . . . 

Previous Versions

Name Date Modified Views Adds Version Actions
2/25/2026 6:18:13 AM
2
0
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Coming Soon
3/3/2026 8:07:42 PM
6
1
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Coming Soon

Monster Tags: undead

BlindHelmTheSage

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