Medium Humanoid (Air Genasi)
Armor Class 18 (Plate)
Hit Points 190 (20d10)
Speed 30 ft., Fly 60 ft.
STR
19 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
10 (+0)
WIS
10 (+0)
CHA
23 (+6)
Saving Throws STR +7, CON +7, CHA +9
Skills Acrobatics +8, Athletics +8
Damage Resistances Lightning, Thunder
Senses Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Aura of Protection. The genasi grants allies within 30ft +2 to AC.

Legendary Resistance (2/day). If the genasi fails a saving throw, it can instead choose to succeed.

Spellcasting. The genasi spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks) and has the following spells prepared:

At Will: Compelled Duel, Gust of Wind

3/day: Heroism, Sanctuary, Thunderwave at a 3rd level

Actions

Multiattack. The genasi makes two attacks. It uses Enraged Screech if available.

Keeper's Oath. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 19 (4d6 + 5) slashing damage and the target reduces their next attack roll by 2.

Enraged Screech (Recharge 6). Creatures within 30 ft make a DC 17 Constitution Saving Throw or take 28 (5d10 ) thunder damage and are deafened and stunned until the end of their next turn, or take half damage.

Bonus Actions

Brother's Aid. When within 30ft of Anemo, the genasi heals her for 30 hit points up to her half her hit point maximum.

Reactions

Protector Oath. When Anemo is hit by an attack, the genasi moves up to twice its speed towards the attacker. If the genasi is within 5ft of the attack, it takes the damage instead, and the genasi can make an attack at advantage against the attacker.

 

TheSpiffyConch

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