Small Elemental
Armor Class 13 (natural armor)
Hit Points 10 (1d6 + 2)
Speed 30 ft., Fly 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
13 (+1)
WIS
15 (+2)
CHA
11 (+0)
Damage Immunities Fire
Condition Immunities Charmed, Frightened, Grappled, Prone, Restrained
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Druidic, Orc
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Flame Seed. Ranged Weapon Attack: +4 to hit, reach 60 ft., one target the spirit can see. Hit: 5 (1d6 + 2) fire damage

Fiery Teleportation. The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a Dexterity saving throw DC 12 or take 5 (1d6 + 2) fire damage.

Previous Versions

Name Date Modified Views Adds Version Actions
2/28/2026 11:52:25 AM
9
0
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Coming Soon
Juiceb0x

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