| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +7 |
| DEX | 15 | +2 | +5 |
| CON | 19 | +4 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 17 | +3 | +3 |
| CHA | 9 | −1 | +2 |
Lightning Reflexes. The broodlord has advantage on Dexterity saving throws. If an effect allows a Dexterity save for half damage, it instead takes no damage on a success, and half damage on a failure.
Psychic Barrier. The broodlord has advantage on saving throws against spells and other magical effects.
Psychic Weapons. The broodlords weapon attacks are magical.
Shadow in the Warp. If a spellcaster within 60 feet targets a visible ally of the broodlord with a spell, the caster rolls a d20. On a 1, the spell fails and the slot is expended.
Multiattack. The broodlord makes five attacks.
Rending Claw. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
Swift and Deadly. The broodlord uses Dash.
Description
The Broodlord is always the first genebeast when the Chaos Spawn first infests a world. They are even more powerful than the standard Genebeast, and are specifically adept at infiltration to get closer to the enemy. They are very adaptable and highly intelligent as well as being a synapse creature. Their powerful claws can cut through most materials with ease.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/14/2019 5:37:18 PM
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115
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2
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11/7/2020 6:41:18 PM
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236
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3
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2/28/2026 1:33:04 PM
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248
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8
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Coming Soon
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