Armor Class
13
Thick fur
Hit Points
32
(8d6 + 1)
Speed
30 ft.
STR
7
(-2)
DEX
15
(+2)
CON
12
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Damage Resistances
Poison
Senses
Darkvision 60 ft., Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If target is a creature, it must make a Constituiton saving trow CD 10. If it fails, it take 1 (1d4 -2) piercing bonus damage.
Description
Albine rats are rare creatures that are often found in sewers. They are more robust than common rats and have sharper teeth. They also are not so social as the other ones.
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