Small Monstrosity, Neutral
AC 12 Natural Armor    Initiative +0 (10)
HP 5 (1d4 − 1)
Speed 25 ft., Swim 30 ft.
Mod Save
STR 6 −2 −2
DEX 12 +1 +1
CON 9 −1 −1
Mod Save
INT 4 −3 −3
WIS 9 −1 −1
CHA 3 −4 −4
Immunities Acid, Poison; Blinded, Deafened, Frightened, Poisoned
Senses Blindsight 30 ft., Darkvision 30 ft., Tremorsense 20 ft.; Passive Perception 11
Languages None
CR 1/8 (XP 25; PB +2)
Traits

Amphibious. The carpion can breathe air and water.

Actions

Burn. Melee Attack Roll: +2, reach 5 ft. Hit: 2 Piercing damage plus 3 (1d6) Acid damage.

Habitat: CoastalSwampUnderwater

LudwigSmokewater

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