AC
12
Natural Armor
Initiative
+0 (10)
HP
5
(1d4 − 1)
Speed
25 ft., Swim 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 12 | +1 | +1 |
| CON | 9 | −1 | −1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 4 | −3 | −3 |
| WIS | 9 | −1 | −1 |
| CHA | 3 | −4 | −4 |
Immunities
Acid, Poison; Blinded, Deafened, Frightened, Poisoned
Senses
Blindsight 30 ft., Darkvision 30 ft., Tremorsense 20 ft.; Passive Perception 11
Languages
None
CR
1/8 (XP 25; PB +2)
Traits
Amphibious. The carpion can breathe air and water.
Actions
Burn. Melee Attack Roll: +2, reach 5 ft. Hit: 2 Piercing damage plus 3 (1d6) Acid damage.
Comments