Horrid Stentch. anyone in a 10Ft radius of the Blighted Flesh must make a Constitution saving Throw, if failed they will have a temporary -2 to Constitution and -2 Intelligence while remaining in that 10Ft radius, affect only wears off after exiting the 10Ft radius.
Burst of Strength. If a Blighted Flesh makes an attack and hits then roll and extra D-20, if it rolls on a 20 the attack will do 1.5x damage, however if it rolls on a 1 it will do 0.5x damage nomatter what the damage is. (For uneven Numbers round down until an even number is reached.)
Second Chance. If a Blighted Flesh reaches Zero hit points, roll a D-20, if it lands on above 10 the Blighted Flesh will go to 1 hit points, cheating death. (Note: this can only happen 3 times, if a Blighted Flesh survives 3 times, the fourth time it will automatically fail.)
Slam. The DM/GM rolls a D-20 to see if this attack hits, if it does the DM/GM rolls 2 D-8 to determine the amount of damage the attack does including the Blighted Flesh's Strength Modifier.
Howling Scream. The Blighted Flesh lets out a terrible Screech, if a Constitution save isn't made anyone affected by the Screech will be temporarily Stunned until the start of their turn. (DM/GMs can work out and choose if some players are Immune to this ability.)
Swipe. Blighted Fleshs can as a bonus action make a swipe at anyone to try to claw them, making them infected with the Blighted Flesh Plague. (Note: This plague can be cured by holy healing abilities/Spells like Lay on hands, or others chosen by the DM/GM.)
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