| Mod | Save | ||
|---|---|---|---|
| STR | 23 | +6 | +6 |
| DEX | 20 | +5 | +5 |
| CON | 19 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 30 | +10 | +10 |
| WIS | 20 | +5 | +5 |
| CHA | 9 | −1 | −1 |
Latch on. the Devourer latches on to a huge or larger creature or item, that creature or item must make a DC10 saving throw or drop to 0 hit points and be devoured and destroyed
clawed tentacle. Melee Weapon Attack: +13 to hit, reach 150 ft., 1 target. Hit: 15 (3d10 + 4) piercing damage.
dimensional warp. the devourer opens a portal to the far realm and travels through it, after it travels through the portal the portal remains open for 1d4+3 rounds and then dissapears.
Deafening Screech. the devourer screeches and causes all creatures within 500 feet to have the frightened condition towards it and take 2d6 psychic damage.
Bonus Action Name. Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Deafening screech. devourer performs defaning screech action.
Attack. the devourer attacks
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Astral Devourer is a mysterious entity that lives in the fear realm and opens portals to the astral plane and preys on Kindori, esthetic, Cosmic horrors, and occasionally spelljaming ships. It appears to as a massive black squid covered in horrific mouths, eyes, and tentacles.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.