Armor Class
18
natural
Hit Points
200
(20d10 + 100)
Speed
30 ft.
STR
18
(+4)
DEX
14
(+2)
CON
20
(+5)
INT
10
(+0)
WIS
10
(+0)
CHA
1
(-5)
Saving Throws
STR +7, CON +8
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Passive Perception 10
Languages
doesnt speak or understand any language but can communicate with other clockworks
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.
Actions
Action Name. Enter the description for your action.
shield bash. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 9 (1d8 + 4) bludgeoning damage.
Reactions
protector. if an ally within 10 ft gets attacked the protecktor can use one of his shields to increase the allys AC by 5 until the protectors next turn
Description
a big clockwork statue with 2 massive shields which main target is to protect its own kind
Comments