Huge Construct, Any Evil Alignment
Armor Class 18 natural
Hit Points 200 (20d10 + 100)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
1 (-5)
Saving Throws STR +7, CON +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Passive Perception 10
Languages doesnt speak or understand any language but can communicate with other clockworks
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.

 

Actions

Action Name. Enter the description for your action.

shield bash. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 9 (1d8 + 4) bludgeoning damage. 

 

Reactions

protector. if an ally within 10 ft gets attacked the protecktor can use one of his shields to increase the allys AC by 5 until the protectors next turn

Description

a big clockwork statue with 2 massive shields which main target is to protect its own kind

mmaamm

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