| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +7 |
| DEX | 12 | +1 | +4 |
| CON | 16 | +3 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 18 | +4 | +4 |
| CHA | 12 | +1 | +1 |
Favor of the Blood Father. Whenever the bloodletter reduces a creature to 0 hit points or does more than 25 damage in an attack, it gains one additional melee attack and crits on a 19-20 on the die. This lasts until the next dawn.
Blood for the Blood God. When this creature scores a critical hit on a melee attack roll, it regains HP equal to the damage dealt.
Multi Attack. The bloodletter makes 2 hellblade attacks.
Hellblade. Melee Weapon Attack: +7 to hit, reach 5ft., 1 target, Hit: 11 (2d6+4) slashing damage and 9 (2d8) necrotic damage.
Blood Howl. The bloodletter lets out a bloodcurdling howl forcing each creature of its choice within 30ft to make a DC 15 WIS save or be incapacitated until the end of the bloodletters next turn.
Description
A fiend of rage and servant to the blood father. These creatures are the foot soldiers of the blood father and march for rage and anger.
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