Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 120 (15d10 + 38)
Speed 30 ft.
STR
18 (+4)
DEX
8 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws STR +7, CON +7
Damage Vulnerabilities Lightning
Damage Immunities Necrotic, Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Clamping Feet. The mech suit has a climbing speed of 30 feet and can walk on any surface, ignoring gravity. 

 

Actions

Multiattack. The mech suit makes two blade attacks, or one energy beam attack. 

Bladesaw. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Energy Beam (Recharge 5, 6). A beam of energy shoots out from the Mech. Each creature in a 100 foot line must make a DC 15 dexterity saving throw. On a failed save, the target is blasted 20 feet back and takes 9d6 fire damage. The target is not pushed back on a success, and takes half as much damage. 

Raphi

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