Armor Class
12
Hit Points
10
(1d8)
Speed
20 ft., Fly 50 ft.
STR
2
(-4)
DEX
14
(+2)
CON
12
(+1)
INT
6
(-2)
WIS
12
(+1)
CHA
6
(-2)
Saving Throws
CON +3
Skills
Perception +3, Sleight of Hand +4
Senses
Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
The Craccoon is a feral hybrid of crow and raccoon crafted by the mad druid Greg deep in the forests of the Ashenwood.
Actions
Beak. Melee +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
Bonus Actions
Cunning action Hide: the Xraccoon can hide as a bonus action.
Cunning action Pilfer: the Craccoon can make a slight of hand attempt at a bonus action against a creature that has not detected it.
Description
Checks to dissuade this creature from stealing food or consuming refuse are made at a disadvantage.
Comments