Armor Class
10
Hit Points
4
(1d8)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
12
(+1)
WIS
11
(+0)
CHA
12
(+1)
Saving Throws
DEX +4, CHA +3
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
A laid-back, law-abiding halfling with mutton chops and bushy eyebrows. North Ward guild representative for the Fellowship of Innkeepers. Harried father of nine.
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.
Comments