Gargantuan Dragon, Lawful Good
AC 30 Galactic    Initiative +3574 (3584)
HP 1568000 (1000d20 + 156700)
Speed 12750 ft., Fly 25000 ft.
Mod Save
STR 30 +10 +5034
DEX 30 +10 +5034
CON 30 +10 +5034
Mod Save
INT 30 +10 +5034
WIS 30 +10 +5034
CHA 30 +10 +5034
Senses Truesight up to 125 light years away; Passive Perception 30
Languages All
CR 30 (XP 155,000; PB +9)
Traits

God-Like resistance. If it fails any throw, it can choose to succeed instead.

False AC. Its actual AC is 253.

Quick Attack. Makes six actions per turn.

Striker. Ignores resistance and immunity.

Regenerating Celestial. Regains 2500 (50d100) hp on its turn.

Ignorer. Ignores legendary resistance.

 
Actions

Rend. All targets within a 7500-foot-sphere must make a DC 731 DEX sav. On a fail save, they take 50000 (1000d100) Bludgeoning + 50000 (1000d100) Novus damage.

Multi Attack. Makes five Rend attacks.

Nova Breath.(Recharge 5-6) All targets within a 10500-foot-cone must make a DC 731 CON save. On a fail save, they take 400000 (8000d100) Novus damage.

Create/Destroy Planet.(1-2 month recharge) Destroys or creates a planet.

Control Fate.(Recharge 19-20) The Ancient Antediluvian Khu'Vuk, alters the fate of a creature within its domain.

Bonus Actions

Gaze of Destiny. The Antediluvian Khu'Vuk gazes 12d12 centuries into the future.

Gaze of Destruction. All targets that see it, must make a DC 731 CON save. On a fail save, they take 1000000 (2000d100) Force damage, and half on a successful save.

Gaze of Creation. All targets that see it, take 1000000 (2000d100) hp and gain heroic/bardic inspiration for 1d4 centuries.

Legendary Actions

24 legendary actions per round.

Novus Discharge(2 uses) All targets within 15000000 ft of it, must make a DC 331 CON save. On a fail save, they take 5000000 (10000d100) Novus damage, and half on a successful save.

Decimate Creature.(6 uses) A target within 100000 ft must make a DC 821 CON save, on a fail save, their soul is ripped from their body and their body is set aflame. On a successful save, they are sent to the Ethereal plane.

Create God.(12 uses) The Ancient Antediluvian Khu'Vuk creates a god, it chooses what the god can, and cannot do, the god cannot be more powerful than a Baby Antediluvian Khu'Vuk.

Hyper-Galactic-Discharge-Beam.(all uses) All targets within a 1000 light year long, 2000-foot-wide line must make a DC 821 CON save. On a fail save, they take 10000000 (20000d100) Novus damage, and half on a successful save.

 
Mythic Actions

12 mythic actions per round, and if below 50% hp.

Wipe-out(3 uses) All creatures within three light year of it, must make a DC 821 CON save, on a fail save, they die. On a successful save, nothing happens.

Destroy Solar System.(8 uses) The Ancient Antediluvian Khu'Vuk destroys a Solar System that is within 100 light years of it.

 

Description

Ancient Antediluvian Khu'Vuks were born before the birth of earth, they are titanic creatures sometimes reaching the size of entire galaxies, they protect whatever is in their domain and use their powers to make its domain grow with life and hope, they rarely use their powers to intervein and usually let the mortals deal with their own problems.

Lair and Lair Actions

Ancient Antediluvian Khu'Vuks make their lairs at the centers of galaxies where they thrive.

Regional Effects

The region containing a legendary Antediluvian Khu'Vuks lair is altered by its lair, which creates one or more of the following effects:

  • Cosmic Fog. All creatures within five lights year of the lair, cannot see past 2 feet.
  • Frightening Radius. All creatures within five light years of the lair, gain the Frightened condition and know that they are within the lair.

If the Ancient Antediluvian Khu'Vuk dies, these effects fade over the course 10000 eons.

Habitat: Any

Xenophons

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