| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 7 | −2 | −2 |
| WIS | 11 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Amorphous. The animated drawing can move through a space as narrow as 1 inch wide without squeezing.
Pack Tactics. The animated drawing has Advantage on an attack roll against a creature if at least one of the animated drawing's allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Spider Climb. The animated drawing can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Unanimated. The animated drawing can be returned to its original form by Dispel Magic if the caster succeeds on a DC 19 ability check using its spellcasting ability.
Multiattack. The animated drawing makes two Lash attacks.
Lash. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Slashing damage, and if the target does not have an animated drawing attached, the animated drawing attaches to it. While attached, the animated drawing can't attack, and at the start of each of the animated drawing turns, the target's Exhaustion increases by 1. If this Exhaustion kills the target, the target turns into an animated drawing. If the attached animated drawing takes 22+ damage from a single source, it detaches from the target and moves to an unoccupied space within 5 feet of the target. All levels of Exhaustion from this effect disappear after completing a Long Rest.
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