Gargantuan Celestial (Shapechanger), Lawful Neutral
Armor Class 25 Natural Armor
Hit Points 615 (30d20 + 300)
Speed
STR
28 (+9)
DEX
24 (+7)
CON
30 (+10)
INT
22 (+6)
WIS
30 (+10)
CHA
26 (+8)
Saving Throws DEX +16, CON +19, WIS +19, CHA +17
Damage Immunities Necrotic, Poison, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded, Charmed, Deafened, Frightened, Poisoned, Stunned
Senses Passive Perception 26
Languages all, telepathy 120ft
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Divine Shapechanger. Argentum can use a bonus action to shift between a 100ft harpie eagle and a medium humanoid with silver wings. His stats remain the same, but his reach changes.

The Blindfold of Absolute Truth. Argentum is "blinded," but his truesight allows him to see the "weight" of souls. He ignores all cover, and invisibility provides no benefit against him.

Legendary Resistance (5/Day). If Argentum fails a saving throw, he can choose to succeed instead.

Aura of Justice. Any creature within a 60ft radius of Argentum must make a DC 26 Wisdom saving throw. On failure, the creature is overwhelmed by their sins and takes 4d10 psychic damage, and they are frightened until the end of their next turn.

Actions

Judgement, The Final Sentence. Argentum unleashes a wave of silver energy in a 90ft cone. Each player will be judged on their previous actions. Each creature must make a DC 26 Constitution saving throw.

(Worthy)Success: The creature takes 10d10 radiant damage and gains 50 temporary hitpoints.

(Unworthy)Failure: The creature takes 20d10 necrotic damage and is Paalyzed for 1 minute.

Talon of Creation. Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: (4d10 + 7) slashing damage plus 4d8 radiant damage. The target must succeed in a DC 26 Charisma saving throw to be encased in a silver energy rope (restrained).

Feathers of Destruction (. Ranged Weapon Attack: +16 to hit, range 30/120 ft., one target. Hit: (4d8 + 7) necrotic damage. If this damage reduces a creature to 0 hp, they are disintegrated into silver ash and cannot be resurrected except by a Wish spell.

Multiattack. Argentum makes 3 attacks, one with his Talons of Creation and two with his Feathers of Destruction.

Bonus Actions

Bonus Action Name. Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Argentum can expend 3 points on legendary actions.

Wing Buffet (Costs 1 Action). Argentum beats his wings together. Each creature within a 20ft radius must succeed on a DC 26 Strength save or be knocked prone and pushed away 30ft.

Gaze of Free Will (Costs 2 Actions). Argentum targets one creature that can see him. That creature must succeed in a DC 30 Wisdom save or be forced to attack an ally.

Cosmic Birth (Costs 3 Actions). Argentum writes the Stellarian word meaning "Harpie Eagle" in the air. A Harpie Eagle is then summoned (use the stats of a Planetar) in an unoccupied space. He can only have one Harpie Eagle at a time.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Argentum has escaped from his prison and the world has been broken down into its primal elements, whom nolonger obay the gods that represent them. This is a masive unrougly mass of primal energy.

Lair Actions

On initiative count 20 (losing initiative ties), Argentum takes a lair action to cause one of the following effects; the Argentum can’t use the same effect two rounds in a row:

  • 1d6 Cult Fanatics (Flavored as level 10 paladins) emerge from portals to protect him.
  • Gravity increases tenfold. All creatures on the ground have their speed halved and cannot jump until the next initiative count 20.
  • Light bounces off Argentum, obscuring him from sight.

If the [monster name] dies, these effects fade over the course of 1d20 days.

SilverHarpie

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