Armor Class
20
(natural armor)
Hit Points
200
(19d10 + 95)
Speed
30 ft., Swim 30 ft.
STR
19
(+4)
DEX
9
(-1)
CON
20
(+5)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
CON +10
Damage Immunities
Poison, Psychic
Condition Immunities
Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Traits
Pilot. The apparatus requires at least one occupant to operate.
Actions
Multiattack. The apparatus makes two melee attacks.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage.
Grapple. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: The target is grappled (escape DC 15).
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Posted Jan 8, 2020An approximation of the Apparatus of Kwalish wondrous item converted into a monster. It's not perfect but I hope it's useful.
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Posted May 15, 2020It's good. Upvoted, but I think CR 16 is a bit much.
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Posted May 16, 2020I agree. The CR was calculated based off of its stats. The high AC and hp really dragged it up, much higher than the offensive stats justify. I'll rerun the numbers to double check.
Personally I had four 5th level characters go against it. One went down due to being grappled and pulled underwater. Otherwise they dealt with it pretty easily.