AC
15
(chain shirt)
Initiative
+2 (12)
HP
45
(8d8 + 8)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 10 | +0 | +0 |
Senses
Passive Perception 13
Languages
None
CR
2 (XP 450; PB +2)
Traits
Volley Fire. The crossbowman has advantage on its ranged attack roll if an ally is within 5 feet of the target.
Actions
Heavy Crossbow. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target.
Hit: 7 (1d10 + 2) piercing damage.
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 5 (1d6 + 2) piercing damage.
Bonus Actions
Bolt of the Knee. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 6(1d4+4) piercing damage and target must succeed on a DC 13 Constitution saving throw, on a failure its speed is halved for one minute or until healed.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/11/2026 1:24:13 PM
|
0
|
1
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1
|
Coming Soon
|
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