| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | +2 |
| DEX | 10 | +0 | +4 |
| CON | 12 | +1 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 9 | −1 | −1 |
| WIS | 9 | −1 | −1 |
| CHA | 12 | +1 | +1 |
Stealth camouflage. Can naturally camouflage in its surroundings being undetectable.
Able to manipulate, control, or destroy ink at will
Has no eyes but can see clearly in a 360 degree vision in color even in the dark 80.ft can sense vibrations and tremors of movement up to 120ft.
Can burrow 10.ft
Walk speed of 30.ft
Dark vision see in perfect darkness up to 80 feet
Spore network. Can communicate with all others of its kind freely but must hand a spore or attach a spore that stays in possession with the individual and when in possession the mushroom can communicate with them freely at any range and can even share sight in semi blurred detail
Elemental can be one element depending on environmental biom it was in.
Healing ink. Can cure minor poisons illnesses and diseases and heals 1D6 plus constitution modifier
Healing spore cures major poisons/diseases heals damage of 1D10 to heal plus constitution modifier
Ink weapon. Can cause bludgeoning piercing or slicing damage depending on weapon roll a d20 for hit and d6 for damage
Elemental. Can have an element depending on environment can. Ice/fire/thunder/lightning/acid
Ink blob. Can throw a blob of ink to temporarily blind and a blur targets vision or cause the ground to be slick making enemies fall going prone. Must make con save 10 + con modifier
Spore attack. Can either poison paralyze stun sleep or cause hallucinations to Target must make a constitution saving throw 15 or higher
Spore shroom.can creat an exact copy of itself with shared memories. This copy stays in the same place inactive till death of the original.
Special Help. distracting a target within 10 feet, granting advantage to rolls
Ink spike shell: can harden the ink at will as a protective shell and reduce non magical damage by 1/3 and gain a temp bonus AC of 3 or owners AC mod till hit deals 1D4 damage to target
Hallucinogenics spore cloud: If struck or startled can release a spore cloud of hallucinogenic spores 20 feet in a circle.
Ink escape. If startled or frightened shoots a blob of ink at the enemy causing temporary blindness and blurred vision.
Description
A small 1.5 ft mushroom creature with hands and feet and have no eyes but use their ink for creating faces and expressions. oftentimes appear similar in color to their environment they are usually found in deep caves and mountains or well hidden areas either really far from town or near by. They live in hostile environments so they are prepared defensively. Due to evolution their ink has obtained a strange property they can manipulate it at will and even destroy and control ink at a distance they can even the ink hardened beyond that of steel making it an ideal defense or weapon. They are gentle creatures preferring to stay out of combat so they use a variety of ranged attacks but are more than capable fighters for they train in their villages hidden away from danger often they go out and they hide themselves in camouflage to observe the outer world and to take note of combat and to take books and other resources they may need.
Depending on environment and or reproduction they have obtained elemental properties and or resistances to these elements they are born with
Since they have no vital organs they can take deep cuts punctures and wounds without worry for the naturally heal.
Previous Versions
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3/11/2026 9:16:11 PM
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Posted Mar 11, 2026Forgot to add elemental immunity to its chosen type can only be one element