AC
14
Initiative
+2 (12)
HP
33
(6d8 + 6)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +2 |
| DEX | 14 | +2 | +2 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 11 | +0 | +0 |
| CHA | 9 | −1 | −1 |
Gear
Hide Armor, Light Hammers (3)
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Common, Goblin
CR
1 (XP 200; PB +2)
Traits
Abduct. The bugbear needn’t spend extra movement to move a creature it is grappling.
Actions
Grab. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (2d6 + 2) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12).
Sickle. Melee Attack Roll: +4 (with Advantage if the target is Grappled by the bugbear), reach 10 ft. Hit: (2d10 + 2) Slashing damage.
Comments