Large Construct, Unaligned
Armor Class 14 (natural armor)
Hit Points 19 (4d8)
Speed 40 ft.
STR
15 (+2)
DEX
14 (+2)
CON
15 (+2)
INT
4 (-3)
WIS
9 (-1)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned, Unconscious
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands the languages of its creator but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Psychic Absorption. Whenever the Shambling Puppet is subjected to psychic damage, it takes no damage and instead regains a number of hit points equal to the psychic damage dealt.

Magic Resistance. The Shambling Puppet has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Shambling Puppet weapon attacks are magical.

Strings Hold Me Down. If there is no Shambling Puppeteer within 150 ft of Shambling Puppet, Shambling Puppet immediately ceases to function and its HP becomes 0.

 

Actions

Six-Handed Attack. The Shambling Puppet makes six Slash attacks.

Slash. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 7 (2d6) slashing damage.

Reconstitution. Range 5 ft. The Advanced Shambling Puppet may upgrade itself by combining with another fallen Shambling Puppet or variants. This Advanced Shambling Puppet is now a Giant Shambling Puppet.

Monster Tags: construct

AceMcCrank

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