Spellcasting. The Urban Mage is a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The Urban Mage has following Wizard spells prepared:
Cantrips (at will): Firebolt, Ray of Frost, Shocking Grasp, Prestidigitation, Mage Hand
1st level (4 slots): Mage Armor, Shield, Magic Missile, Expeditious Retreat
2nd level (3 slots): Misty Step, Mirror Image, Blur
3rd level (3 slots): Haste, Lightning Bolt
4th level (1 slot): Dimension Door
Multi attack. Make 5 Knife attacks.
Knife. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 - 1) slashing damage.
Firebolt. Ranged Spell Attack: +6 to hit, range 120 ft., 1 target. Hit: 11 (2d10) fire damage.
Spell Slapper. When Urban Mage casts a cantrip, it can use it's bonus action to cast another cantrip it can use (whether that's the same or different cantrip).
Description
Urban Mages are street taught wizards that didn't have the coins for a proper mage school, so they picked up what they can off the streets from other mages in the area, sometimes even stealing scrolls. These mages are often younger than your typical mage, but not more powerful. The spells they learn are often quick sharp shoot spells as they don't want to bomb the streets with an AoE spell. These mages often duel each other to sharpen each others skills in quick pace battles and street races (where they often use spells to get to a curtain place in the city, sometimes the world to see who has better mobility).
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