Armor Class
13
Sharp metallic skin
Hit Points
7
(2d6)
Speed
30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +6
Damage Vulnerabilities
Lightning
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Sharp shards. When the goblin takes damage, creatures within 1.5 meters take 1 point of slashing damage from flying metal shards
Unstable reflections. In a lit area, ranged attacks against it suffer a -2 penalty because the glare from its body impairs aiming
Actions
Brass claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Description
A gaunt goblin, glowing with a sickly yellow sheen, whose every movement makes a sound like crumpled paper..
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