AC
13
leather Armor
Initiative
+2 (12)
HP
15
(2d10 + 4)
Speed
45 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 15 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 13 | +1 | +1 |
| CHA | 10 | +0 | +0 |
Senses
Passive Perception 11
Languages
Elvish, Sylvan
CR
1/4 (XP 50; PB +2)
Traits
Skirmishing. Opportunity Attacks against the Centaur Youth are made at disadvantage.
Actions
Dagger. Melee Attack Roll: +4, reach 10 ft. Hit: 9 (1d4 + 2) Piercing damage.
Shortbow. Ranged Attack Roll: +6, range 80/320 ft. Hit: 6 (1d6 + 2) Piercing damage.
Reactions
Bowshot Reposition 1/Short Rest: Trigger: A hostile creature ends its turn within 5ft of the Centaur. Response: The Centaur moves up to half its speed and makes one Shortbow attack at disadvantage at the creature.
Comments