| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 12 | +1 | +1 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 7 | −2 | −2 |
| WIS | 10 | +0 | +0 |
| CHA | 12 | +1 | +1 |
Brave. The brawler has advantage on saving throws against being frightened.
Wrestler. Any enemy successfully grappled by a Warforged Juggernaut takes 1d8 bludgeoning damage from its tight grip.
Warforged Resolve. The brawler is immune to effects that would alter its form or state. It also automatically succeeds on saving throws against effects that would teleport it or send it to another plane of existence
Multiattack. The guardian makes three Fist attacks.
Fist. Melee Attack Roll: +7, reach 10 ft. Hit: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Force damage.
Reactive Armor: When The Brute is struck for 20 or more damage in a single attack, roll a d4. On a 1-2, it takes full damage. On a 3 or 4, it takes half.
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