| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 20 | +5 | +8 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 5 | −3 | −3 |
Multiattack. The Praetorian Deathmoth makes one Bite and two Claw attacks.
Bite. Melee Attack Roll: +8, reach 5 ft. Hit: 7 (1d8 + 5) Piercing damage plus 2 (1d6) Acid damage.
Claw. Melee Attack Roll: +8, reach 5 ft. Hit: 5 (1d4 + 5) Slashing damage. The Praetorian Deathmoth can abandon one of its claw attacks to add poison to the remaining claw attack. The target must make a Constitution Saving Throw: DC 16 or be paralysed until the end of its next turn.
Digestive Spray. (Recharge 5–6). Dexterity Saving Throw: DC 16, each creature in a 30-foot Cone. Failure: 40 (10d8) Acid damage. Success: Half damage.
Description
The Praetorian Deathmoth is a giant, moth-like insect. A variant of the common Deathmoth, this enhanced version is more aggressive and deadly, particularly because Praetorian Deathmoths always remain near hives to protect the queen. This species is quite rare; it is uncommon to find more than three per hive, though exceptionally, there can be up to twelve. Praetorian Deathmoths have membranous wings that are relatively small compared to their bodies. They prefer to move on their six legs, which are fast and deliver a paralyzing poison when used as weapons.
Previous Versions
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3/15/2026 6:32:29 PM
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Coming Soon
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