Large Beast, Unaligned
AC 17    Initiative +2 (12)
HP 54 (6d10 + 12)
Speed 50 ft.
Mod Save
STR 16 +3 +3
DEX 16 +3 +5
CON 14 +2 +2
Mod Save
INT 5 −3 −3
WIS 12 +1 +1
CHA 7 −2 −2
Skills Acrobatics +3, Perception +3
Senses Darkvision 60 ft.; Passive Perception 14
Languages None
CR 1 (XP 200; PB +2)
Traits

Pack Tactics. The hyena has Advantage on an attack roll against a creature if at least one of the hyena’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Can make two bite attacks or one bite one yip

Actions

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 10 (2d6 + 4) Piercing damage.

Yip. Once per turn can give advantage to one other creature within 10ft.

Bonus Actions

Rampage (3/Day). Immediately after dealing damage to a creature that was already Bloodied, the hyena can move up to half its Speed, and it makes one Bite attack.

Habitat: DesertForestGrasslandHill

Massian

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