Large Elemental, Lawful Evil
Armor Class 18 (natural armor)
Hit Points 250 (16d10 + 112)
Speed 40 ft., Fly 60 ft.
STR
22 (+6)
DEX
16 (+3)
CON
24 (+7)
INT
18 (+4)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws STR +13, DEX +10, CON +14, INT +11, WIS +10, CHA +11
Damage Immunities Fire, Poison
Senses Darkvision 120 ft., Passive Perception 12
Languages Ignan
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Elemental Demise. If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.

Innate Spellcasting. The efreeti’s innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Cursed Energy Resistance. The Efreeti through learning cursed sorcery has been strengthen by it, +2 to all saves

Cursed Energy Pool. The Efreeti being a powerful cursed sorcerer has 10 cursed energy which regenerates on long rest

Cursed Technique: Monkey Paw. The sorcerer has the ability to grant minor wishes using cursed energy which must complete the wished action but does not matter how, upon granting a wish the Efreeti gain +1 to all stats and heal half of their missing hp. Limited by value (5K gold max), can only grant 1 creature permanent resistance to a damage type rather than 10, can only grant 1 creature immunity to a spell/effect for 24 hours (rather than 10), however no drawback to casting.

Legendary Resistance. 1 per long rest

At will: detect magic

3/day each: enlarge/reduce, tongues, Fireball

1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire

Actions

Multiattack. The efreeti makes two scimitar attacks or uses its Hurl Flame twice.

Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.

Hurl Flame. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

Wish Grant- choose a creature you can see who has made a verbal request to you or a verbal requested without a target eg. "Man we need some healing" and grant it at the cost of 4 cursed energy

 

Reactions

Reactive Wish Grant- choose a creature you can see who has made a verbal request to you or a verbal requested without a target eg. "Man we need some healing" and grant it at the cost of 6 cursed energy

Legendary Actions

3 legendary actions per round 

Reactive Flame: Make an attack with your hurl flame action for 1 legendary action

Speedy Strike: Make an attack with your scimitar for 2 legendary actions

Sorcerer Prodigy: Cast a spell for 3 legendary actions

Previous Versions

Name Date Modified Views Adds Version Actions
3/15/2026 10:42:28 PM
3
1
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Coming Soon

Monster Tags: Genie

Habitat: Desert

0liveturtle

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