AC
14
Upgrades
Initiative
+4 (14)
HP
23
(3d8 + 10)
Speed
60 ft., Swim 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 14 | +2 | +2 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 14 | +2 | +2 |
| CHA | 14 | +2 | +2 |
Traits
Better Training. The commoner has proficiency in three skills of the DM’s choice and has Advantage whenever it makes an ability check using that skill.
Actions
Upgraded Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (3d4) Bludgeoning damage.
Description
Literally just a commoner but stronger.