Medium Humanoid (Tiefling), Lawful Evil
Armor Class 16 natural armor
Hit Points 135 (18d8 + 54)
Speed 30 ft.
STR
19 (+4)
DEX
17 (+3)
CON
19 (+4)
INT
16 (+3)
WIS
13 (+1)
CHA
18 (+4)
Saving Throws STR +7, CON +7
Skills Intimidation +10, Religion +9
Damage Resistances Fire
Senses Darkvision 60 ft. , Passive Perception 11
Languages Common, Infernal
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Hellfire Pact. Through a dark pact, the bloodskin's weapon attacks are magical and deal an additional 1d6 fire damage on a hit (included in the attack). Also, whenever the bloodskin casts hellish rebuke, it deals an additional 1d10 damage. 

Spellcasting. The bloodskin is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The bloodskin has the following spells prepared:
Cantrips (at will): fire bolt, green flame blade, lightning lure, true strike
1st level (4 slots): cause fear, charm person, hellish rebuke 
2nd level (3 slots): aganazzar's scorcher, alter self, invisibility, scorching ray 
3rd level (2 slots): fear, fireball 

Actions

Multiattack. The bloodskin casts a cantrip and makes two greatsword attacks. 

Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) slashing damage and 3 (1d6) fire damage. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/13/2019 8:56:14 PM
10
1
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Coming Soon
1/10/2020 3:59:52 AM
58
1
1.5
Coming Soon

Monster Tags: NPCDevilhumanoid

Habitat: Urban

blakejohnson217

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