| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 17 | +3 | +3 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 3 | −4 | −4 |
Trigger Happy. When a creature moves within 10ft of the Bomb Squig it automatically uses its explode feature as a reaction.
Standing Leap. The Squig has a 20ft leap and a 10ft vertical jump with or without a running start.
Last Booms. When this creature dies it automatically uses its explode
Explode. Each creature within 10ft of the Squig must make a DC 14 Dexterity saving throw or take 21 (6d6) force damage taking half as much on a success. When this action is taken the bomb squig dies.
Description
A small creature capable of consuming all kinds of inorganic or organic material. These creatures are from a time long past in which the world was a much harsher place. Because of these adaptations they have even evolved to have unique reproduction and life cycles. Squigs when engulfed in flames explode into a cloud of spores that once enough time has passed they latch into the nearby soil and begin to gestate. The different soils or places the spores lie will determine the type of squig born.
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