| Mod | Save | ||
|---|---|---|---|
| STR | 3 | −4 | −4 |
| DEX | 15 | +2 | +4 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 7 | −2 | −2 |
Cuddle Me: The kitten targets one humanoid it can see within 30 feet. The target must succeed on a DC 12 Charisma saving throw or be charmed by the kitten for 1 hour. Because the kitten is so adorable, the target has disadvantage on the saving throw. If the kitten or its companions are fighting the target, the target does not gain the usual advantage on the save. When the spell ends, the creature knows it was charmed, and does not care. It can only do this once per day and this resets after a long rest.
Playing with your Food: The adorable kitten will boop its target during combat, causing no damage. On occasions the adorable kitten will suddenly remember it is the descendant of the big cats and as quick as lightning it will scratch the target. The target must roll a (1d20), on a natural1, the target will receive (1d10 + 5) Lighting damage.
Leave in a Huff: Should the adorable kitten, be hit, it will instead immediately leave combat, with a flick of its tail, without provoking an opportunity attack. It will not get involved in further combat until after a long rest.
Description
In high-society circles, these kittens are often found "governing" royal courts. A king may believe he rules the land, but more often than not, it is the purring descendant of the jungle kings, perched upon his shoulder, who truly decides who is a friend and who is a foe.
"Do not let the whiskers fool you. In its golden eyes, you can see the shadow of a panther. The only difference is that a panther wants your life, while this kitten merely wants your soul... and perhaps a bit of premium salmon." — Volo’s Guide to Domestic Menaces
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