AC
16
Natural Armor
Initiative
+7 (17)
HP
110
(8d10 + 66)
Speed
45 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +8 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 8 | −1 | +2 |
| CHA | 6 | −2 | −2 |
Traits
Mindless. The Bone'ead Squig has advantage on mental based saves
Charge. When the Bone'ead squig moves at least 15ft towards a target and hits an attack the target gains the Dazed condition until the end of the Bone'ead squigs next turn.
Actions
Multi Attack. When the Bone'ead Squig takes the attack action it can make two bite attacks or one Bite and one smash attack.
Bite. Melee Attack Roll: +7 to hit, reach 5ft., 1 target. Hit: 17 (3d6+7) piercing damage and the creature falls prone.
Bone'ead Smash. Melee Attack Roll: +7 to hit, reach 10ft., 1 target. Hit: 21 (3d8+8) bludgeoning damage and a creature gains the Shocked condition if they fail a DC 10 WIS save.
Comments