AC 18    Initiative +3 (13)
HP 75 (6d8 + 4)
Speed 35 ft., Burrow 20 ft., Fly 60 ft.
Mod Save
STR 16 +3 +3
DEX 12 +1 +3
CON 14 +2 +2
Mod Save
INT 12 +1 +1
WIS 12 +1 +3
CHA 14 +2 +2
Skills Perception +6, Stealth +4
Resistances Acid
Immunities Necrotic
Senses Blindsight 20 ft., Darkvision 60 ft.; Passive Perception 18
Languages Draconic
CR 2 (XP 450; PB +2)
Actions

Stab Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d10 + 5) Piercing damage.

Corrupted Breath (Recharge 5–6). Dexterity Saving Throw: DC 15, each creature in a 30-foot-long, 5-foot-wide Line. Failure: 14 (5d6) Necrotic damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 15, each creature in a 15-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

Previous Versions

Name Date Modified Views Adds Version Actions
1/18/2026 6:53:46 PM
4
1
--
Coming Soon
3/20/2026 5:06:11 AM
3
2
1.5
Coming Soon

Habitat: Forest

Peaches_Dragon

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