Gargantuan Undead, Neutral
Armor Class 11 Natural
Hit Points 315 (48d12 + 3)
Speed 30 ft., The colossal zombie can also dive towards a target (75 ft.) to attack at disadvantage
STR
29 (+9)
DEX
6 (-2)
CON
1 (-5)
INT
1 (-5)
WIS
10 (+0)
CHA
2 (-4)
Saving Throws DEX +2, CON −1, WIS +4
Damage Immunities Poison, Psychic
Condition Immunities Paralyzed, Prone, Stunned
Senses Darkvision, Passive Perception 13
Languages --
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Undead: Immune to mind-influencing effects, poison, sleep, paralysis, stunning, and disease. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.

Partial Actions Only (Ex): Zombies have poor reflexes and can perform only partial actions. Thus they can move or attack, but can only do both if they charge (a partial charge).

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 45 ft., multiple target. Hit: 25 (4d6 + 13) bludgeoning damage.

Monster Tags: undead

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

matthewcwest2004

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