Armor Class
16
Hit Points
65
(12d10)
Speed
30 ft.
STR
10
(+0)
DEX
18
(+4)
CON
14
(+2)
INT
14
(+2)
WIS
12
(+1)
CHA
16
(+3)
Saving Throws
DEX +7
Skills
Deception +0
Damage Resistances
Necrotic
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 18
Languages
Abyssal, Common
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
One with the Shadow. If the Cultist ends their movement in an area obscured with shadow. They seemingly disappear within the darkness. Until the cultist moves from this location or the area is illuminated, attacks against this creature are at disadvantage.
Actions
Multiattack. Cultist makes two attacks with their Short sword.
Short sword: +8 to hit, reach 5 ft., 1 target. Hit: (1d6 + 5) slashing damage plus (1d6) poison.
Throwing Star. Ranged Weapon Attack: +8 to hit, range 20/60 ft., 1 target. Hit: (1d6 + 5) piercing damage plus (1d6) poison.
Comments