Huge Construct, Unaligned
AC 14 Vehicle    Initiative +4 (14)
HP 100 (1d4)
Speed 20 ft.
Mod Save
STR 14 +2 +8
DEX 14 +2 +8
CON 14 +2 +8
Mod Save
INT 14 +2 +8
WIS 14 +2 +8
CHA 14 +2 +8
Senses Passive Perception 14
Languages None
CR 1 (XP 200; PB +2)
Traits

Reinforceable. When this creature is deployed by a Warp Ship as result of the Watcher’s Call Reinforcements ability, it is deployed in quantities of 1.

Master Equation. This creature’s attacks deal damage based on fractions of a standardized value called Base HP, which equals 10 + 6 × (target’s level - 1). Damage is calculated as the specified fraction of Base HP, rounded down. The target's relevant vulnerabilities, resistances and immunities still function normally, and are each applied post-calculation. In lieu of a target's level, use (CR + 3) instead.

Vehicle Armor. This creature takes 2x damage from Stratagems and Support Weapons.

Multiattack. The Appropriator attacks three times with Plasma Barrage or uses Swarm once.

Actions

 

Plasma Barrage. Ranged Weapon Attack: +4 to hit, reach 60 ft., 1 target. Hit: Base HP x 1/3 [Force] damage.

Swarm (1/sr). The Appropriator conjures 2d4 Obtrudors.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
3/22/2026 5:09:53 PM
2
1
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Coming Soon
IronicGaming

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