Small Beast, Neutral Good
Armor Class 11
Hit Points 16 (2d10 - 1)
Speed 5 ft., Fly 60 ft.
STR
8 (-1)
DEX
16 (+3)
CON
13 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +5
Skills Acrobatics +3, Perception +3, Stealth +3
Damage Vulnerabilities Bludgeoning, Slashing
Damage Immunities Psychic
Condition Immunities Blinded, Exhaustion, Petrified
Senses Darkvision 120 ft., Truesight 60ft, Passive Perception 12
Languages -- The owl understands any languages its owner does, and expresses thought telepathically with its owner through short blurts of emotion.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Soulbonded. The owl is bonded to its owner, and will teleport to the owner if far away. The owl will attack any creature the owner commands it to, unless the owl or the owner are impaired by the Frightened debuff.

Actions

Dive. The owl flies above an opponent, then dives at their head, claws outstretched. The enemy must make a Dexterity saving throw to avoid taking 1d4 slashing damage.

Scratch: +1 to hit, reach 1 ft., 1 target. Hit: 1 (2d4 + 1) slashing damage. 

Wing Swoop: +0 to hit, reach 2 ft., 1 target. Hit: 1 (1d6 + 2) bludgeoning damage

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Reactions

Flighty Sentry. If surprised, the owl takes to the air, negating any advantage and applying disadvantage to the enemy that starts a surprise attack. It re-enters the round order as normal once the surprise round is over.

Monster Tags: Misc Creature

Habitat: ArcticForest

AarontheArcane

Comments

Posts Quoted:
Reply
Clear All Quotes