Medium Swarm of Medium or Small humanoids, Chaotic Evil
AC 17 Leather    Initiative +9 (19)
HP 100 (10d10 + 20)
Speed 30 ft.
Mod Save
STR 15 +2 +7
DEX 18 +4 +17
CON 18 +4 +15
Mod Save
INT 12 +1 +10
WIS 14 +2 +13
CHA 14 +2 +15
Skills Athletics +4, Deception +4
Resistances Radiant, Damage Dealt By Traps
Immunities Poison; Charmed, Poisoned
Senses Passive Perception 16
Languages Common, Thieves' Cant
CR 6 (XP 2,300; PB +3)
Traits

Sneak Attack (1/Turn). The bandit deals an extra 14 (4d6) damage when it hits with a weapon attack and has advantage—or when an ally is within 5 ft. of the target.

Dirty Fighter. When the bandit hits a creature, it can impose one of the following (no action required, once per turn): Target must succeed on DC 15 CON save or be poisoned until end of next turn, reduce target speed to 0 until end of turn, and target has Disadvantage on next attack roll.

Ruthless Momentum. When the bandit reduces a creature to 0 HP, it can immediately make another attack to any target within reach as an additional action.

Actions

Multiattack. The bandit makes two attacks, using Scimitar and Pistol in any combination.

Scimitar. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Pistol. Ranged Attack Roll: +5, range 30/90 ft. Hit: 8 (1d10 + 3) Piercing damage.

Bonus Actions

Cunning Action. The bandit can take the Dash, Disengage, or Hide action as a bonus action.

Offhand Strike. Make one additional melee attack (no Sneak Attack). Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Reactions

Parry. Trigger: The bandit is hit by a melee attack roll while holding a weapon. Response: The bandit adds 2 to its AC against that attack, possibly causing it to miss.

Slippery Escape. When hit, move up to half speed without provoking opportunity attacks (1/round).

Description

A hardened outlaw clad in dark leathers, their movements are quick, precise, and practiced. A wicked grin flashes beneath a scarred face as they vanish into shadow between strikes—every motion calculated, every attack lethal.

Monster Tags: Human

Habitat: Any

Brokencircadian

Comments

Posts Quoted:
Reply
Clear All Quotes