| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +15 |
| DEX | 8 | −1 | −1 |
| CON | 28 | +9 | +17 |
| Mod | Save | ||
|---|---|---|---|
| INT | 15 | +2 | +2 |
| WIS | 14 | +2 | +8 |
| CHA | 19 | +4 | +4 |
Legendary Resistance (2/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon makes two Crush attacks. It can replace one attack with a use of Spellcasting to cast Sleep.
Crush. Melee Attack Roll: +14, reach 10 ft. Hit: 21 (1d12 + 15) bludgeoning damage plus 2 (1d4) Radiant damage.
Plasma Breath (Recharge 5–6). Dexterity Saving Throw: DC 21, each creature in a 60-foot Cone. Failure: 35 (10d6) Radiant damage. Success: Half damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 20, +12 to hit with spell attacks):
At Will: Command (level 2 version), Detect Magic, Sleep
1/Day: Erupting Earth
Legendary Action Uses: 2 (5 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.
Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can’t take this action again until the start of its next turn.
Crushing Stone. The dragon uses Spellcasting to cast Erupting Earth. The dragon can’t take this action again until the start of its next turn.
Holdfast. The dragon Halves its move speed in exchange for 2 more AC until the start of its next turn.
Description
A towering behemoth as strong as the stone it surrounds itself with. Adamantine dragons are solitary and fiercely territorial. Slumbering in deep caverns and mountain caves. They often feud with the purple dragons that live in the lightless depths of the world. Each of the two dragons' clashes lighting the darkest crevices of the world with the scorching light of plasma. Heavyset and slow moving, these adamantine dragons rarely lose these bouts. Each battle leaving scars to tell the story of their might. Though their speed prohibits them from giving chase to the purple dragons they defeat, oftentimes meaning the purple dragon lives to fight again, their feud eternal.
Previous Versions
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3/23/2026 2:11:22 AM
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3/24/2026 1:08:31 AM
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3/24/2026 2:14:19 AM
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