Medium Construct, Neutral
Armor Class 13 iron plating
Hit Points 60 (8d10 + 20)
Speed 20 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws CON +3
Damage Vulnerabilities Acid
Damage Immunities Poison
Senses Darkvision 120 ft., Passive Perception 20
Languages Common telepathically Understands Kuo-Toa, and speaks telepathically in Common.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Immutable Form. The statue is immune to any spell or effect that would alter its form.

Awakening. The statue moves last in turn order, no matter what.

Actions

Multiattack. The golem makes two melee attacks, or uses Dominator's Will if available.

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (1d8+3) bludgeoning damage.

Igniting Blade. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 23 (1d10+3) slashing damage.

Dominator's Will (Recharge 6). The golem dominates all Kuo-Toa within 30 feet, forcing them to use their reaction to attack a nearby creature, if there are any, friend or foe, with a basic melee attack.

Legendary Actions

Ascent. Whenever a nearby Kuo-Toa thrall dies or is frightened, increase a random ability score by 1. When all Kuo-Toa are dead, the statue ascends, and a new god is born. Ability score increases can only occur twice per round.

Description

The statue is a makeshift cobbling of scrap and iron, made by the kuo-toa in their god's image. As you enter, you see its eyes are glowing red, and it starts to... move?

Monster Tags: construct

Pelladion

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