| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +8 |
| DEX | 22 | +6 | +11 |
| CON | 17 | +3 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 18 | +4 | +9 |
| WIS | 12 | +1 | +1 |
| CHA | 11 | +0 | +0 |
Amphibious. Tiny can breathe air and water.
Legendary Resistance (3/Day, or 4/Day in Lair). If Tiny fails a saving throw, it can choose to succeed it instead.
Multiattack. Tiny makes two Spear attacks or one Engulf attack.
Spear. Melee Attack Roll: +9, reach 15 ft. Hit: 12 (2d6 + 5) Piercing damage.
Engulf. Melee Attack Roll: +9, reach 5 ft. Hit: 30 (10d6) Piercing damage. The target suffers 5d6 piercing damage at the start of each of Tiny's turns. The target must be medium or smaller. Tiny can only use this attack if at least one of the following is true:
- The target is grappled by Tiny
- The target is restrained by Tiny
- The target is unaware of Tiny
The target engulfed by Tiny is restrained, blinded and incapacitated.
If the target falls to 0 HP, it is completely absorbed.
At the end of each of its turns, the creature can make a DC 21 constitution saving throw, escaping on a success.
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, Tiny can expend a use to take one of the following actions. Tiny regains all expended uses at the start of each of its turns.
Grapple (one action). Shadow tendrils emerge from Tiny's mask and grab the target. Melee Attack Roll: +9, reach 5 ft. Hit: 7 (1d4 + 5) Bludgeoning damage. The target must make a DC 18 strength saving throw, on a failure, he is grappled by Tiny until the end of it's next turn.
Handling the remains (Three actions, Recharge 5-6). Some of the bones of creatures swallowed by Tiny in the twilight zone reform into an undead creature and take 1d4 turns to enter the battlefield. Roll a d100.
1. A Giant Crab is created.
2-40. A Plesiosaurus is created.
41-60. A Giant Shark is created.
61-99. A Giant Squid is created.
100. An Aboleth is created.
The created creature is an undead in addition to its other types.
Lair and Lair Actions
Tiny's lair is the ocean of the level 7 of the Backrooms.
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