Medium Beast, Unaligned
Armor Class 11 Natural armour
Hit Points 19 (3d10 + 3)
Speed
STR
13 (+1)
DEX
17 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
13 (+1)
CHA
8 (-1)
Damage Vulnerabilities Bludgeoning, Piercing
Damage Resistances Poison
Senses Passive Perception 15
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Weakness.  Chewing on tryft makes you immune to the bakbie's poison.

Lure. Bakbie are drawn to loud sounds and strong smells, specially sweet smells

Actions

Multiattack. The bakbie makes two attacks: One with its pincers and once with its stinger.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:  10(2d6 + 1) piercing damage plus (6d6) poison damage.

Stinger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15  6(1d10 + 3) piercing damage. On a hit, the target must succeed a constitution saving throw of DC 12 or be poisoned for 3d10 x 5 minutes.

Description

These bee-like creatures (on average 1.65m / 5.4 ft) hunt small creatures in dark woods,  preferring to catch insects, amphibians and small mammals.

Purysho

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