Gargantuan Dragon, Chaotic Evil
AC 23 Natural Armor    Initiative +13 (23)
HP 300 (20d12 + 180)
Speed 40 ft., Fly 50 ft.
Mod Save
STR 30 +10 +17
DEX 25 +7 +14
CON 25 +7 +14
Mod Save
INT 10 +0 +0
WIS 10 +0 +0
CHA 13 +1 +1
Resistances Bludgeoning, Piercing, Slashing
Immunities Fire, Lightning; Charmed, Frightened
Senses Darkvision 60ft, Unknown The Berserker Dragon can sense any creature that is half health within a 40ft radius of itself. ; Passive Perception 13
Languages Draconic The Berserker dragon can only speak if it is paralyzed
CR 24 (XP 62,000; PB +7)
Traits

Legendary Resistances. (3/day) When the Berserker Dragon fails a saving throw it can choose to succeed instead. 

Actions

Multi Attack. The Berserker dragon makes three claw attacks, one bite attack, and one horn attack. Or the dragon does two Horn attacks and one Tail attack. 

Claw. Melee Attack Roll: +15 to hit, reach 15ft, 1 target., Hit: 28 (4d8+10) slashing damage and a creature gains the bleeding condition (1d12) while bleeding in this way a creature is slowed. 

Bite. Melee Attack Roll: +13 to hit, reach 10ft, 1 target., Hit: 21 (4d10+3) piercing damage and a creature is grappled and restrained. Only one creature can be grappled in this way.  

Horn. Melee Attack Roll: +15 to hit,  reach 15ft, 1 target., Hit: 28 (4d8+10) piercing damage and a creature is stunned until the end of their next turn. 

Shoulder slam. The Berserker Dragon rushes forward in a 40 by 10ft line forcing each creature to make a DC 19 DEX saving throw. Failure: a creature is knocked prone and takes 8d10 bludgeoning damage and is staggered for 1 minute, save ends at the end of their turn. Success: half damage, not staggered. 

Flame Breath. Each creature in a 90ft cone must succeed a DC 23 DEX saving throw or take (26d6) Fire damage, and is burning for 1(d6). On a success take half damage.  

Bonus Actions

Intense Stare(Recharge 4-6). The dragon filled with insatiable hunger and rage can stare deeply into an enemy and mark them for kill forcing the creature to succeed a DC 18 WIS save or be marked by the dragon. While marked the Berserker dragon and all dragon creatures do an additional 3d8 damage on all attacks against against the marked creature. A creature is marked for a total time of 1 hour and can save at the end of their turn. 

Deafening Roar (Recharge 4-6). The Dragon can let out a roar that forces all targets within a 30ft radius to make a DC 18 WIS save. If they fail they will be frightened and confused for 1 minute. Each creature can remake the saving throw at the end of their turns.

Reactions

Swipe. When targeted by a melee attack, the Berserker dragon can force the creature to roll a contested STR check. if the attacker wins the check nothing happens, if the attacker fails they loose the weapon as it is dropped on the ground which forces the creature to loose the attack. 

Consume: Once the Berserker dragon kills a creature or if there is a corpse within 10ft of itself it will automatically use its reaction to Consume the Corpse. if the corpse is small it gains 15 temporary hit points. If the corpse is medium it regains one recharge of its choosing. If the corpse is large or larger it regains hit points equal to the max hit points of the creature when it was alive. Once a corpse is consumed it is immediately destroyed.

 

 

 

Legendary Actions

The Berzerker Dragon can take 4 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Berzerker Dragon regains spent legendary actions at the start of her turn.

 Dragon Slam. (Costs 4 Actions) The Berzerker Dragon forces up to two creatures within 10ft of itself to make STR saving throws (DC 20). If the creatures fail they are grappled and restrained as the dragon grabs both of them then flys into the sky to a maximum of 150ft. Then slams both creatures into the ground each taking (10d10) bludgeoning damage and be stunned until the end of their next turn. If a creature fails by 10 or more they fall unconscious.

Claw. (costs 1 action) The dragon uses its claw attack.

Stomp. (costs 1 action) Each creature within 20ft must succeed a DC 18 DEX saving throw or be clumsy until the start of the Dragons next turn.  

Description

A mutated dragon fueled with rage and hatred for all things, burring through the world as if kindling for the greatest bonfire possible. A legendary beast that leaves nothing but wasteland and rage in its wake. 

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2026 11:41:03 PM
53
1
5
Coming Soon
3/25/2026 11:43:33 PM
66
1
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Coming Soon

Habitat: DesertMountain

Bodingus

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